Academic Awards
2019 総務省異能ベーション ジェネレーションアワード
2018 Best Paper Award, VR Society of Japan
2017 Dean's List, Dept. of Information Sciences and Technology, University of Tokyo / 研究科長賞
2016 Best Presentation Award, VR Society of Japan
Journals
Takatoshi Yoshida, Yoshihiro Watanabe, and Masatoshi Ishikawa. Development of Realistic Display Using High-speed Pixelated Lighting., Transactions of the Virtual Reality Society of Japan, Vol. 22 (2017) No. 2
Minami Takahisa, Obata Tetsushi, Takatoshi Yoshida, Kako Takahiro, Ishikawa Natsumi, The Significance of Science Communication Activities by University Students: Through Co-hosting the Science Event Called “Science Link”, Japanese Journal of Science Communication (JJSC 2012), Vol.12, pp. 108-121, (2012)
International Conferences
Koichi Yoshino, Takatoshi Yoshida, Yo Sasaki, Xiaoyan Shen, Ken Nakagaki, and Hiroshi Ishii. 2020. KI/OSK: Practice Study of Load Sensitive Board for Farmers Market. In Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems (CHI EA ’20). Association for Computing Machinery, New York, NY, USA, 1–8.
Takatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, and Hiroshi Ishii. 2019. SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology (UIST ’19). Association for Computing Machinery, New York, NY, USA, 901–911.
Takatoshi Yoshida, X Shen, T Achituv, H Ishii, 3D touch point detection on load sensitive surface based on continuous fluctuation of a user hand, SIGGRAPH Asia 2018 Posters, 39, 2018
Takatoshi Yoshida, Yoshihiro Watanabe, and Masatoshi Ishikawa. Phyxel: Realistic Display of Shape and Appearance using Physical Objects with High-speed Pixelated Lighting. In Pro- ceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST ’16). ACM, New York, NY, USA, 453-460.
Takatoshi Yoshida, Yoshihiro Watanabe, and Masatoshi Ishikawa. Phyxel: realistic display us- ing physical objects with high-speed spatially pixelated lighting. In ACM SIGGRAPH 2016 Emerging Technologies (SIGGRAPH ’16). ACM, New York, NY, USA, , Article 18 , 1 pages.
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed Light Field: Design Method for Aerosol-based Fog Display. In SIGGRAPH Asia 2016 Emerging Technologies (SA ’16). ACM, Macao. (to appear)
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed Light Field: Design Method for Aerosol-based Fog Display. In SIGGRAPH Asia 2016 Posters (SA ’16). ACM, Macao. (to appear)
Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atushi Shinoda, Akira Ishii, Takatoshi Yoshida, and Yoichi Ochiai. 2016. Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST ’16 Adjunct). ACM, New York, NY, USA, 69-70.
Domestic Conferences without Peer Review
Takatoshi Yoshida, Yoshihiro Watanabe, and Masatoshi Ishikawa. Phyxel: realistic display using physical objects with high-speed spatially pixelated lighting., The 21st Annual Conference of the Virtual Reality Society of Japan, , 33C-01,(2016)
Takatoshi Yoshida, Leo Miyashita, Yoshihiro Watanabe, and Masatoshi Ishikawa., Pose Esti- mation Method for Transparent Objects using Polarization and High-speed camera, The 20th Annual Conference of the Virtual Reality Society of Japan, 21D-4, pp. 253-256 (2015)
Articles